We advocate for diversity,
inclusion, and equity in gaming

AnyKey is an non-profit organization that advocates for diversity, inclusion, and equity in gaming & streaming. We amplify, connect, and empower marginalized players and their allies through research and strategic initiatives.

Our Vision

Anybody should feel welcome in gaming, everybody ought to be meaningfully included, and all people deserve to be fairly represented.

Our Mission

AnyKey's primary objective is to substantially increase diversity, inclusion, and equity in competitive gaming & live streaming.

We are motivated by the dream of seeing the rainbow of humanity celebrated on the world’s largest gaming stages
Diversity Goal

Increase the percentage of marginalized people represented in gaming & streaming.

This means women, players of color, LGBTQ+ folks, players with disabilities, and gamers over 35 should be invited to play, spectate, compete, and build communities.

Inclusion Goal

Improve the quality of participation for marginalized gamers & streamers.

This means ensuring that when we invite people to join our gaming spaces they feel welcome and valued when they participate.

Equity Goal

Provide opportunities and resources for marginalized community members.

This means making material contributions that impact players, casters, streamers, community builders, tournament organizers, and industry professionals.

Our strategic approach

Our research-driven initiatives are designed to reduce intersectional obstacles and provide supportive resources for marginalized players and inclusive communities.

All AnyKey programs are guided by three strategic pillars that have emerged from our years of ethnographic research in gaming communities.


Highlight those blazing a trail in the gaming community through content, videos, grants, articles, showcases, and tournaments.

Our Affiliate program, Spotlight series, and Changemakers Grant amplify the efforts of role models making gaming spaces more representative, inclusive, and equitable.


Create meaningful opportunities for under-represented groups to meet and network at important gaming events.

Our Squad Building events and Inclusion Lounges facilitate conversations between marginalized gamers, creating crucial connections for career support.


Advance positivity in gaming through social initiatives, educational tools, and insightful research.

Our GLHF Pledge, Keystone Code, and Inclusion 101 curriculum empower people with the knowledge and skills to make their own spaces more inclusive.

Meet the AnyKey squad
Morgan Romine, Ph.D.
Founder & Director of Initiatives
Anthropologist, community consultant, and game industry veteran who has spent her career working in esports and community management. Former co-founder and captain of the all-women professional gaming team, the Frag Dolls.
Johanna Brewer, Ph.D.
Director of Research
Design activist who works to increase inclusion on media platforms. Founder of several non-traditional tech companies: Neta Snook for diversity-focused R&D, frestyl for live music discovery, and Rhomby for anti-surveillance smart homes.
T.L. Taylor, Ph.D.
Founder & Advisory Committee Chair
Professor of comparative media studies at MIT whose work as a sociologist has focused on gaming for over two decades. Author of Raising the Stakes and Watch Me Play, books which examine the rise of esports and live streaming.
Samantha Blackmon, Ph.D.
Advisory Committee Member
Associate professor of rhetoric and composition and affiliate in women’s gender and sexuality studies at Purdue University. Streamer and founder of the Not Your Mama’s Gamer blog, podcast, and journal.
Emily Chow
Advisory Committee Member
Veteran esports project manager and outspoken advocate for diversity & inclusion in gaming. Former fighting games tournament administrator and Soul Calibur competitor.
Kishonna Gray, Ph.D.
Advisory Committee Member
Assistant professor in communication, gender and women’s studies and affiliate in black studies at the University of Illinois at Chicago. Author of Intersectional Tech: Black Users in Digital Gaming.
Meg Siegal
Advisory Committee Member
Co-founder of Neta Snook, a research and design studio focused on diversity. Emmy award-winning creative director and brand innovator known for her work building nationwide advocacy campaigns.
Our history & philosophy

AnyKey was founded in 2015 by Dr. Morgan Romine and Dr. T.L. Taylor with the goal of building a more inclusive and accessible esports world for all.

Since that inception, AnyKey has become the leading advocacy organization for inclusion and diversity in competitive gaming & live streaming.

We've propelled change from the start through inclusive awareness campaigns, comfy conference lounges, educational resources, networking events, panels & lectures, peer-reviewed publications, and women's tournaments.

We are committed to a long-term vision of a gaming community that is welcoming to all players, regardless of gender identity, sexual orientation, race, ethnicity, age, disability, religious beliefs, background, or physical appearance.

We believe it is possible to be fiercely competitive while embracing positive play, so we pursue research and initiatives aimed at building a gaming culture in which players are known for their skills, rather than personal traits.

Why AnyKey?

Our organization’s name is a playful reference to the phrase “press any key to continue.” For us, it means that anybody should be welcome in gaming.

Our logo, a mechanical keycap with an equality sign, was designed to represent that elusive key.

The AnyKey logo is a symbol of respect and inclusion. Whenever you see it out in the wild, know that you're in a welcoming space!

Our generous sponsors

As a non-profit organization AnyKey relies on funding from industry partners, philanthropic angels, and small donors to achieve our mission. We've been fortunate to collaborate with fantastic sponsors, past and present, who believe in what we do.